Cody Matthew Johnson is a composer, producer, and songwriter who has carved out a serious niche in the world of video game music. He’s the founder of Imperial Music Group, a collective that creates audio for massive titles. While he’s now deep in the gaming world, having scored games like Devil May Cry 5 and Trek to Yomi, he got his start as a metalhead trying to make it as a frontman in a band before pivoting into scoring.
In This Episode
Cody Matthew Johnson joins the podcast for a super insightful chat about navigating a non-traditional career path in music. He gets real about the mental hurdles of pivoting from his original dream of fronting a metal band to becoming a go-to composer for video games. Cody breaks down why he thinks so many metalheads end up in game audio, connecting the immersive, complex nature of metal to the needs of interactive storytelling. He shares a wild story about the “soul-crushing” online hate he received from the combined metal and gaming communities for his work on Devil May Cry 5, offering a frank look at dealing with toxic fandom. On the technical side, Cody dives deep into his composing process, explaining how he uses semiotics—the study of signs and symbols—to make sure every single sound has a purpose. This is a great one for anyone interested in applying their production skills outside the typical album cycle or just hearing how to build a unique career from the ground up.
Timestamps
- [3:46] Pivoting from rock star dreams to game composer
- [8:15] Why pride and stubbornness can kill a music career
- [10:51] How to know when to pivot vs. when to keep grinding
- [16:42] The role of luck vs. preparation in getting opportunities
- [18:03] The mental toughness required to pivot away from your artistic identity
- [24:27] Why hating certain types of music can make you a better artist
- [32:08] Dealing with fan backlash when a band changes its sound
- [34:08] Cody’s “soul-crushing” experience with toxic gaming and metal communities on Devil May Cry 5
- [39:40] Dealing with death threats and online harassment as a creator
- [42:20] Why are there so many metalheads in the video game industry?
- [46:41] How the immersive nature of metal translates perfectly to game scoring
- [54:35] Cody’s practical process for translating a complex creative brief into music
- [57:09] Using semiotics (the study of signs and symbols) to compose with meaning
- [1:08:16] Why modern game music often avoids catchy melodies
- [1:12:45] How learning sound design can make you a better band producer
- [1:23:11] The story of why Cody started his own company, Imperial Music Group
- [1:29:31] Building a company that provides healthcare and stability for musicians
- [1:37:28] The pros and cons of being an employee vs. an entrepreneur