It’s Digital, You Can Change It Later…

It’s Digital, You Can Change It Later… | By Dave Whalen | 

Perhaps the most common misconception in the modern, digital world of recording is the idea that you should record everything as pristinely and clean as possible.  The reason is simple: it allows you to make critical decisions later in the process.  Sure this may allow you to focus on other critical aspect such as performance, but the idea of leaving every other decision until later on can be detrimental to the recording process.

For a long time, I actually subscribed to this theory of recording. Especially as a beginner, the idea that I could tinker around endlessly with the sounds of my recorded takes was extremely enticing.

That’s exactly what I did.

I messed with everything and when I had it perfect, I would mess with it some more.  After all, that tambourine part needed to be punchy and vibey and shimmery (or did it?), even though I had absolutely no idea how I would get it there. 

In fact, I had so much latitude with how I made creative decisions, hardly any decisions ever got made. No songs ever got completed!  In fact, it was probably a good year before my copy of Cubasis VST (which came with my Soundblaster Audigy soundcard) ever saw the end of a song. 

And that’s the root of the problem – too many options.  Options can actually be the enemy of getting things done, especially if you’re only vaguely familiar with options you have. For instance, if you have 20 different options for EQ, some digital and some modeled, and you’re not intimately familiar with the character or capabilities of any of them, you’re extremely likely to get stuck in a cycle often described as “analysis paralysis,” where you spend too much time analyzing what you’re doing and nothing actually gets done.

Let not your heart be troubled though, there is a solution:

confidence

(Take the leap)

Commit early

Make a decision early on and lock yourself into it. Commit to it, and move onto the next decision. This is especially important when deciding on tones. You should always try and capture a high-quality DI’s on your guitars and bass, but dial in a great guitar tone and capture that as well. Try and commit to using it as the final tone. ONLY use the DI as a last resort in case you really screwed it up.

Drum tones are another area where it’s good to commit. If you have a way of dialing in your EQ and some mild compression on the way in, do it. Get those drum sounds as close as you can to what you think the final product will be. You’ll always be able to make small tweaks later to blend the instruments.

Another area where it’s easy to run into trouble is when you’re composing extra synth or string parts for your production. You want to write the part, dial in the settings on the synth or whatever instrument you’re using, print it, and delete the original.

The same thing goes for special effects.

Say you want some sort of delay throw for a vocal track; play with your delay, distortion, reverb and other toys until you hear what you want to hear. When you get it, print it and delete the original track. Repeat this method for all of your vocal effects.

It’s also beneficial to take a similar track with your mixing tools. Personally, 90% of the time I limit myself to 3-4 EQ’s. I know exactly how they sound and how they affect the source material, on every mix. I also limit myself to 2-3 different types of compressors. This enables me to be extremely familiar with how each of these tools behaves under various circumstances. It also gives me the experience to be able to say to myself, “These tools won’t do what I want them to, I’m going to experiment with something new.” This in turn enables me to gradually assimilate other tools into my workflow, allowing me to expand my knowledge of different tools without being overwhelmed by them.

At first, locking yourself into these types of decisions can be a scary proposition. Especially if you’re inexperienced, you may be intimidated at the idea that you don’t know what will sound good as a final product. There’s no doubt, making judgment calls like these requires some experience, as well as confidence in what you’re doing and what you’re hearing. Fortunately, there are a few tactics you can use to get around this until you develop your tastes and style:

Do what you think sounds good

It is entirely possible that you can dial every instrument in your song to perfection individually and it sounds like crap when it’s all put together, but it’s not likely. Remember, every great mix is the result of a thousand small moves which were done well, and most of those moves were on individual instruments. A bass that sounds killer in solo will probably sound great in the mix too.

hofa-blindtest

(HOFA BlindTest lets you do a blind test of different plugins on your tracks)

Do multiple versions of tracks

If you’re having trouble deciding on a sound or are unsure if the end result will fit your mix, do multiple versions of the same track. Use five different chains on your kick or snare or vocal. You’ll probably find that not only does each iteration become less important, but there will be less pressure to get the perfect sound.

Realize there is no “right way” to get a sound

There are a lot of myths surrounding the proper way to get a sound on any given instrument.  I call shenanigans! Sure there are tried-and-true methods that will work eighty percent of the time, but twenty percent of the time it won’t work! When you find yourself in that spot, just remember there are no set rules on how to get there.  It’s like Chris Lord Alge once said, “Just do it, no one’s going to die.”

Pretend there is no “next stage” in the process

Imagine your DAW malfunctioned and suddenly, you could only use faders and panning to make your mix.  Record all of your instruments as if recording is the last stage in the process. When you throw your faders up, it should sound like a mixed song – almost done.  When you’re in the mixing phase, pretend there is no mastering process to fix the mix problems.  It should sound like a great mix before it ever goes to mastering.

winning

Finish the damn song

This is perhaps the most important part of the puzzle.  Creative people don’t become masters of their craft by obsessing over a single piece of work. They get better gradually, over a large body of work.  As you finish more songs you will become more comfortable with the process. You’ll begin to realize there are no right or wrong sounds, only what’s appropriate for the context of the song.

So next time you’re tempted to rush through the process of recording so you can get onto fixing everything, don’t. There should be nothing to fix in the first place. Remember, you’re not doing this so that you can be finished with it; you’re making art, and art takes time, dedication, and attention to detail. Get it right from the very beginning.


Dave Whalen is a producer and mix engineer currently based in western Ohio.
You can find some of his work and other production/mixing tips on his website – The Mix Shed.

Nail The MixNail The Mix is our online mixing school that gives you REAL multi-tracks from REAL bands, plus a mixing class from the producer who recorded it. Past guests include Periphery, Chelsea Grin, Machine Head and State Champs. Join now for instant access!

 

 

Common Mixing Mistakes (Volume 1)

Common Mixing Mistakes (Volume 1) | By Thomas Brett | 

Mixing is a rather tricky business…

The thing is, if you’ve been at it for a while, it’s fairly easy to forget that there’s actually a pretty steep learning curve to overcome when you first start out. Remember, certain things which may seem “blatantly obvious” or “common sense” to you at this point probably took you years to realise/come across as a newcomer!

The truth is, a lot of the “eureka” moments we have throughout our mixing careers are the result of making mistakes until somebody points them out to us and then learning from said mistakes. This series of Blogs aims to point out some of these “not-so-obvious” common mistakes which even experienced engineers tend to make in the studio and hopefully help you course-correct as early-on as possible.

Here are a couple of common mistakes to watch out for the next time you sit down to mix:

Mistake #1 – Monitoring Too Loud

monitoring too loud

Don’t get fooled by the hype!

Believe it or not, the levels you monitor at while mixing can have a huge influence on the various balancing decisions you make during the process. If done carelessly, something that seems as mundane and simple as setting your listening volume can potentially result in a handful of issues further down the line.

Here are a few reasons why you should consider turning it down:

A – Loud Sounds Better… NOT!

There’s a valid reason why people on the audio forums and YouTube comment section get so worked up about before/after volume matching in plugin demos: OUR EARS PERCEIVE LOUDER AS BETTER.

For this exact reason we can easily get tricked into thinking the mix we’ve been working on with the speakers cranked sounds killer, when in reality we’ve probably missed the mark completely…

Don’t just take my word for it, multiple grammy award-winning engineer Chris Lord Alge is well known for avidly preaching the same advice:

“Monitoring is everything, cranking it up vs. listening to it low will give a different result to your mix. The important thing is to find the lowest volume that you feel you can balance the song at and stick with that.”

Check out the full SonicScoop interview here – https://vimeo.com/39245580

SonicScoop’s Power Sessions: Chris Lord-Alge – Part 3 “The Anthemic CLA Mix” from SonicScoop on Vimeo.

B – Ear Fatigue:

Another detrimental (and eventually serious) side-effect of listening at higher volumes for prolonged periods of time is ear fatigue. If left unchecked, this practice can lead to several issues in both the short, and the long run:

  • The short run: In my own experience, a specific balance I’ve made after listening at higher volumes for a long time will almost always need a substantial revision the next day when listened back with fresh ears.
  • It’s also fairly likely that I’ve removed too much of the high-mids around 2-3kHz in the process. My ears slowly become more sensitive to this frequency range throughout the day.
  • The long run: Our ears are very sensitive things, bombarding them with mid-heavy walls of distorted guitars and blast beats for hours on end, day after day can really take it’s toll over the years.

For these reasons I usually try and hold back for as long as possible before testing if my mixes are bangin’ at louder volumes. Sticking to this level of restraint can produce instant results in the form of allowing for longer mixing hours without any noticeable fatigue.

Give it a go!

Monitoring Too Loud Conclusion:

If you want a successful and long-lasting career in audio production then the answer is simple: YOU NEED TO PRESERVE YOUR HEARING! This isn’t something you can afford to brush to the side and worry about when you’re older. By then it’ll probably be too late.

Mistake #2 – Mixing To Your Monitoring/Room

3-mixing-to-your-monitoring

Think your mixes sound great? Think again…

I was recently clearing out some unused gear from my studio and picking out pieces to potentially sell off on eBay. One thing I came across was a pair of Sony MDR-7506 headphones which I formerly used for monitoring while playing drums live.

In order to determine if the headphones were still in good working condition I decided to plug them in and listen with some of my go-to reference mixes. My first reaction upon hitting play was something along of the lines of: “Wow, these headphones sound much brighter than I remember! There must be something wrong with them…

As to not write them off as broken straight away, I tried listening to them through Sonarworks’ Headphone Calibration software. To my surprise, they sounded incredible and very well balanced as a result.

Check out the average frequency response of the Sony MDR-7506’s as determined by Sonarworks in the graph below:

sony mdr 7506

The Verdict?

Does this mean that they are bad headphones? Not necessarily. It simply means that they might be better suited to some tasks than others.

The prominent high-end boost and low-mid scoop of the Sony’s actually make a lot of sense in a live performance or studio tracking situation (similar to how I was using them in the past). These EQ moves can really improve the sound of raw instruments from the get-go. They help provide a vaguely “ready mixed” monitoring solution for the performer.

However, if the Sony’s were to be used as a primary mixing solution in the studio  without any calibration, our mixes would exhibit a bunch of pretty serious issues on other systems:

  • The huge boosts between 4-10kHz would cause us to compensate and mix very treble-light, resulting in dark mixes with reduced clarity.
  • The steep high-frequency roll-off beyond 10kHz may lead us into thinking our guitars and cymbals are fizz-free, when in reality they aren’t.
  • The large boost in the 2-4kHz presence region may cause us to “over-scoop” the harshness out of our overheads and distorted guitars, or think our drum shells and vocals are more present than they are in reality.
  • The low-end roll-off starting at 60Hz will lead us to mix sub-heavy, resulting in a boomy mix and problems during the mastering stage.

This list could go on longer, but I think you get the point…

Long story short: The severity of these boosts and cuts will vary greatly depending on the brand and price-point, but most headphones will suffer from similar issues to a certain extent. If you’re ever going to be mixing through headphones, I’d highly recommend doing some research on their shortcomings before doing so.

What about mixing on monitors?

Although a little more complex, the same principles also apply to mixing on monitors, with the added variable of the studio environment. Unless your room has been acoustically treated with panels, traps, diffusers and possibly some calibration software, then you can expect that you’re mixes will sound drastically different when taken out of it

Note: I won’t go into room acoustic treatment in this Blog, as it’s a very detailed topic which deserves a write-up of it’s own. Stay tuned for a URM room treatment guide at some point in the future!

Mixing To Your Monitoring/Room Conclusion:

If you’re unable to spend the time and/or money on optimising your monitoring, make sure you’re at least referencing your material on multiple systems. Don’t rely solely on a single representation.

INVEST IN YOUR MONITORING!

You’ll be surprised to see the difference it makes when you’re not having to constantly fight against your equipment to produce a good mix.

FINAL WORDS:

This concludes  Volume 1 of my  Common Mixing Mistakes” series of Blogs. I hope that this article has given you some new ideas to try out during your next project. Be sure to let me know in the comment section below if any of this information has helped you out, or if you have any further questions regarding anything I’ve talked about here.

Stay tuned for Volume 2 of “Common Mixing Mistakes” and more production/mixing related articles in the not-so-distant future!


Thomas Brett is a producer, mixing engineer and songwriter at Brett Brothers recording studio in the UK. Check out the Brett Brothers studio website for more information and articles on all things mixing www.brettbrothersstudio.com

Want mix tips from Thomas Brett? Read them here!

Nail The MixNail The Mix is our online mixing school that gives you REAL multi-tracks from REAL bands, plus a mixing class from the producer who recorded it. Past guests include Periphery, Chelsea Grin, Machine Head and State Champs. Join now for instant access!

Analysis As a Learning Tool (Part 1)

Analysis As a Learning Tool (Part 1) | By Thomas Brett | 

As audio engineers we’re always looking to improve our craft and take our mixes to the next level. Two of the key methods to speeding up this learning process are:

  • Understanding the subtleties of the gear we’re using.

         AND

  • Knowing how to perform accurate analysis and comparisons.

Here are some of the primary tools which you can use in order analyze and compare between sounds or gear, while possibly gaining further insight into the techniques of the pros in the process:

Spectrum Analyzers:

2-izotope-ozone-7

A spectrum analyzer is basically a utility tool which displays a graphic representation of the frequency content present within an audio signal at any given moment.

This type of visual aid can be an invaluable tool for quickly locating issues with certain frequencies, analyzing pre-processed tracks, or providing a solid point of reference in less than optimal listening circumstances.

NOTE: Although I’m a big spectrum analyzer user myself and often need some visual aid in order to fix certain problems quickly, it’s important not to rely too heavily on visuals while mixing, as this can become a problem in and of itself.

Remember: EARS BEFORE EYES!

A prime example of a successful engineer who uses spectrum analyzers effectively and creatively in their recording and mixing process is Nolly from Periphery:

Adam “Nolly” Getgood – Drum Samples Analysis:

nolly-drum-setup

I’m a huge fan of Nolly’s productions, but more specifically, his drum sounds. Achieving clear, punchy, dynamic and natural sounding drums in a dense progressive metal mix without the use of sample replacement is no easy feat, yet Nolly seems to pull it off every time.

NOTE: Check out the new Devin Townsend Project album “Transcendence” for an example of Nolly’s amazing drum production skills.

How does he do It?

One of the clear reasons behind Nolly’s awesome drum mixing talent, is the fact that despite not being a drummer himself, he obviously has a great fundamental understanding of how drums and drummers work. I’d be willing to bet that this understanding of drums is partly owed to the large amount of time he’s spent analyzing various famous drum sounds, and the effort he’s put into attempting to replicate them in his own mixes.

How do I know this?

At some point last year I watched the Periphery CreativeLive course, which offered some great insight into Nolly’s drum mixing techniques (I’d highly recommend purchasing the course, as I learnt a lot from watching it).

One of the things he mentioned which really caught my attention, was how he had spent time analyzing a bunch of his favorite processed kick drum samples in a spectrum analyzer, and noticed that they had certain characteristic similarities between them.

One of the characteristics he mentioned in particular, was how the fundamental low and high-end information in each of these processed samples appeared to peak around the same level on the graph. At the time of hearing this I was intrigued, so I decided to test out his theory for myself using various professionally processed samples I’ve collected throughout the years.

Here are some of the results of my tests:

NOTE: Each kick sample in these examples was processed by a different A-List Mixing Engineer.

1st Famous Metal Engineer Kick:

machine-headrichardson-kick-eq

2nd Famous Metal Engineer Kick:

5-gojirarichardson-kick-eq

3rd Famous Metal Engineer Kick:

ffdpchurko-kick-eq

4 – And finally, here’s what one of the kick samples from Andy Sneap’s Metal Machine EzDrummer pack looks like on the same graph:

metal-machinesneap-kick-eq

A Few Key Observations Based on the Examples Above:

kick-comparison-collage

  • Notice how the fundamental low and upper mid-range bumps in all of the kick drums shown above are peaking around the same volume within each sample, despite the fact that they were each mixed by a different engineer…
  • Another obvious thing which these samples have in common are the various scoops in the mids.

Just to give you some extra perspective, here’s what a professionally recorded and completely unprocessed kick drum looks like on a spectrum analyzer:

Unprocessed Kick Sample:

good-tigernolly-raw-kick-eq

Some Observations On The Unprocessed Kick Sample Compared to one of the A-List Engineer Processed Samples:

unprocessed-kick-vs-processed-kick

  • Notice how the low-end of the unprocessed kick is quite broad and undefined, while the low-end in the processed sample is more focused and tight.
  • Notice the 8-10dB (ish) difference in volume between the low-end bump around 80Hz and upper mid-range slap/click of the kick between 3-8kHz in the unprocessed sample, but how the equivalent areas are both peaking around the zero mark in the processed sample.
  • Notice the large mid frequency peaks between 400-900Hz in the unprocessed sample, but how the mid range in the processed sample is a lot smoother throughout the same range.
  • Notice the difference in level between the sub low-end content in each kick and how some filtering or reduction has probably been applied to the subs in the processed sample.
  • Notice how 10kHz+ high-end content of the unprocessed kick is much lower in volume than that of the processed kick, indicating that a high-shelf was probably used to give it a lift.
Drum Sample Analysis Conclusion:

As you can see from the list of observations above, we’ve managed to pinpoint some of the key areas of kick drum processing which we might want to pay attention to, with nothing more than a simple spectrum analysis comparison.

FINAL NOTE: This doesn’t mean that you should stop using your ears and start mixing by sight in a “paint by numbers” fashion, as every kick drum is different and it most likely won’t work out very well.

Hopefully this brief demonstration has given you a new appreciation of the spectrum analyzer, and given you some ideas into how you can use it as a learning tool.

FINAL WORDS:

This concludes  Part 1 of my  Analysis As a Learning Tool ” series of Blogs. I hope that this article has given you some new ideas to try out during your next project. Be sure to let me know in the comment section below if any of this information has helped you out, or if you have any further questions regarding anything I’ve talked about here.

Stay tuned for Part 2 of “Analysis As a Learning Tool” and more production/mixing related articles in the not-so-distant future!


Thomas Brett is a producer, mixing engineer and songwriter at Brett Brothers recording studio in the UK. Check out the Brett Brothers studio website for more information and articles on all things mixing www.brettbrothersstudio.com

Want mix tips from Thomas Brett? Read them here!

Nail The MixNail The Mix is our online mixing school that gives you REAL multi-tracks from REAL bands, plus a mixing class from the producer who recorded it. Past guests include Periphery, Chelsea Grin, Machine Head and State Champs. Join now for instant access!

Make Your Recording 50% Better With These 5 Tips (Part 2)

Make Your Recording 50% Better With These 5 Tips (Part 2) 
| By Thomas Brett |

Read Part 1 Here

There are so many different elements that go into making a good recording that we can often forget the importance of getting the fundamental basics right. Here are 5 important back-to-basic things to think about or reconsider before you dive head-first into your next recording session.

Tip #1: Tone Not Working? Move the Microphone / Change the IR!

move the mic


You’ve spent years obsessing over the “magic” guitar EQ settings of metal production legends such as Andy Sneap, Colin Richardson, Kevin Churko and Joey Sturgis.

If only you could “Get your hands on their secrets…” 

Well, I’m sorry to be the one break it to you but…

I’d be willing to bet that the EQ settings these guys use in the mix actually play a pretty insignificant role in the overall tone-shaping picture and that the real secret behind their tones lie in various key decisions they make during the recording stage.

One of the main contributors towards capturing a great guitar tone that’s %90 of the way there from the get go is good microphone placement. But don’t just take my word for it:

Here are some quotes from the pros on the importance of getting the mic’ing right at the source during recording:

COLIN RICHARDSON (Interview On Recording  Rise to Remain)“We messed about for a day finding the right mic positions and I was determined not to use any EQ – we use the tone controls on the amp.”

http://www.musicradar.com/news/guitars/interview-metal-production-guru-colin-richardson-400260

KEVIN CHURKO (On Recording Guitars For Ozzy Osbourne ) – “There’s probably less of a secret than what people think… Those records were recorded with an sm57 through a Neve preamp, I don’t even think I was tweaking the EQ! You just have to move the mic until it sounds right.”

In The Studio with Kevin Churko

Multi Juno Award-winning producer/engineer Kevin Churko is at the top of his ‘rock/metal’ genre. His career kicked started with Ozzy Osbourne’s Black Rain album, and more recently he’s been producing bands like Papa Roach, Five Finger Death Punch and In This Moment.

ANDY SNEAP (On Mic Placement) –  “Kids on the forums now are like “It’s gotta be this piece of kit”, well actually if you move the mic slightly you might get a little bit more of what you’re after!”

Andy Sneap interview with George Shilling

Rock producer and mix legend Andy Sneap talks on camera with George Shilling at Andy’s private studio in Derbyshire, UK. Visit http://www.RecordProduction.com for 500 more producer and studio features.

Feel inspired to up your guitar recording game after reading these quotes? I’ll probably do a full-blown written guitar recording guide at some point in the near future, but for the meantime, check out these killer video examples and guides for tips on how get the most out of your speaker cabinets:

1- Glenn Fricker – How To Record Heavy Guitar & Dynamount Examples:

How to Record Heavy Guitar | SpectreSoundStudios TUTORIAL

Want to learn how to mic up your amp and get a heavy tone? Start here! Gear used in this video: Peavey 6505: https://imp.i114863.net/6rY0E Shure SM57: https://imp.i114863.net/jkzY5 Mesa Rectifier Cabinet: https://imp.i114863.net/KnMrv (Sweetwater Links) Shure SM 57: http://bit.ly/2AxLpXF Peavey 6505 (successor to the 5150) http://bit.ly/2nLu7wZ Harley Benton 4X12: http://bit.ly/2BWrtK6 More recording tutorials!

Fearless Gear Review – Dynamount

Get the Dynamount here! https://www.thomann.de/intl/ca/dynamount_x1_r.htm?offid=1&affid=200 In today’s episode on Spectre Sound Studios I’ll be taking a close look at the Dynamout robotic mic stand! Subscribe for more! http://bit.ly/1SfU1m4 My unit, the X1-R retails for $749 US at vintageking.com. Prices range from $299-749 depending on the model.

How to Record Heavy Guitar Part 4: Mic Placement | SpectreSoundStudios TUTORIAL

Part FOUR of the “How to Record Heavy Guitar” series! Taking a look at the finer points of Mic Placement & just how critical it is to achieving a great guitar sound! Check below for the gear I discussed in today’s episode. Subscribe for more!

2 – Ross Hogarth & Royer Microphones – Recording Electric Guitar:

Recording Electric Guitar Session 4 – Microphone Placement with Ross Hogarth

Grammy Award winning Producer/Engineer Ross Hogarth explains how to record electric guitar. He explains in detail his critical microphone positioning technique when using a Royer R-121 and Shure SM57 on a guitar cab. He includes how to avoid phasing and where to place the microphone in relationship to the cone.

3 – metalrecording.com – Mic Placement for Metal Guitar

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Tip #2: Mixing Isn’t Maths – Change It Up A Bit

2-engineers-collage
It’s fairly easy to get caught in a “Formulaic Rut” of using the exact same piece of gear for a particular task on every project.

One of the main reasons behind this issue?

Often people will see their favorite engineers using specific plugins for specific tasks and instantly go and purchase them, expecting that these plugins are be-all-end-all key that’s been preventing them from unlocking the same results. The truth is, the engineer probably isn’t too fussed about which plugin he used, and would be able to dial in that sound using pretty much anything…

If you want definitive proof of this, then look no further than the two latest Nail The Mix sessions. Both Nolly and Kyle Black managed to achieve killer mixes in these sessions while experimenting heavily and using several plugins they were unfamiliar with throughout the process – https://nailthemix.com/

Watching these guys skillfully inject an element of their own unique musical tastes into their mixes, while also confidently following their gut instincts in every decision really goes to show how mixing is all about talent, not gear.

“It’s the ear that makes the engineer, not the gear.”

Tip #3: Stuck For Musical Ideas? Try Some Creative Effects…

3-fx-pedals-collage

As much as certain musical ideas can call for a specific sound, it can also work the other way around.

A lot of the iconic, effect-based riffs we’ve grown up listening to on our favorite albums were actually a result of the guitarists getting inspired to play a certain way as a reaction the FX pedals or specific tones they were messing around with.

Check out the examples below, would these riffs have been as successful without their signature effects?

1 – Van Halen – Unchained:

Van Halen – Unchained (HD)

From their 1981 album, “Fair Warning”.

4-mxr-evh

Eddie used an MXR Phase90 and EVH117 Flanger heavily on a lot of Van Halen’s biggest hits.

Eddie Van Halen on the “Unchained” Guitar Flange Effect – “It was a great sound, and it worked. There wasn’t any rocket science to it. Even the Flanger on “Unchained” was totally by accident!”

Eddie Van Halen Guitar World Interview:

http://www.guitarworld.com/eddie-van-halen-how-he-created-his-signature-sound-using-mxrs-phase-90-and-flanger-pedals

2 – The Police – Message in a Bottle: 

The Police – Message In A Bottle (Official Music Video)

The Official Music Video for Message In A Bottle. Taken from The Police – Reggatta de Blanc.

5-eh-electric-mistress

Andy Summers was known for using an Electro Harmonix Electric Mistress Flanger heavily on several Police hits such as “Message in a Bottle”, “Walking on The Moon” and “De Do Do Do”.

Andy Summers Gear Interview:

Andy talking about his use of guitar FX with Jools Holland around the 3:40 mark: 

Andy Summers -The Police

Andy demos his recording rig during the GHOST IN THE MACHINE sessions.

3 – U2 – Where The Streets Have No Name:

U2 – Where The Streets Have No Name (Official Music Video)

Listen to or buy U2’s new song https://u2.lnk.to/AtomicCity REMASTERED IN HD! UP TO 4K!! The official music video for Where The Streets Have No Name by U2.

6-eh-memory-man

Probably the most iconic and recognizable uses of a guitar effects pedal, The Edge was known for using an Electro Harmonix Memory Boy Echo heavily on dozens of hugely successful U2 hits throughout the 80s.

The Edge on the Electro Harmonix Memory Man Echo Pedal: “Weirdly enough, if I’m having trouble with a guitar part—not the playing of it but the writing— I’ll mess around with echo and other effects, just turn everything up and make it as crazy as can be, and it winds up taking me somewhere. I’ve found so many guitar parts from echo. It’s limitless.”

The Edge Guitar World Interview:

http://www.guitarworld.com/edge-u2-interview-memory-man?page=1

Using Effects Conclusion:

These are just a few obvious examples off the top of my head, but you get the idea – Why not try a new and interesting effect the next time you sit down to write? You never know what you might come up with…

Tip #4: Back to The Heart of The Matter – Get Re-Inspired

7-for-the-love-of-music

Feel like you’re simply “going through the motions” in your day-to-day music-making life? Might be time to take a step back and try to re-ignite the flame that got you into music in the first place…


Here are a few things you can try towards getting those creative juices flowing again:

1 – Listen to Your Favorite Albums: A love of listening to great music, it’s the main (and most important) reason we do this job in the first place. The problem is, in such a busy and technical profession it’s something that’s often all too easy to forget…

If you feel like this is the case, listening back to the songs which gave birth to your musical passion is a great way of reconnecting with your original love of music.

In my case, listening back to songs off of my all time favorites such as Def Leppard’s “Hysteria”, Alice in Chains’ “Dirt”, Gojira’s “L’Enfant Sauvage” and In Flames “Clayman” always seem to send shivers down my spine and pump me up for my next musical endeavor.

2 – Watch “Making Of” Album Documentaries: Similar to listening to great music, watching your favorite bands craft and record inspired performances is an amazing insta-inspiration source.

Here are a few of my personal favorites for you to check out:
  • 30 Seconds To Mars – Artifact
  • Dave Grohl – Sound City
  • BBC Classic Albums – Def Leppard, Fleetwood Mac, Black Sabbath etc.


3 – Take A Break:
Believe it or not, taking a short (or Long…) break from something you do day in, day out can really do wonders towards freshening up your outlook and ideas on the subject.

As a drummer I find that I’ll go through “stagnant” periods every now and then, in which I feel “uninspired” and “bored”. Funnily enough, by the end of a week away from the kit I’m usually itching to get back to it with a renewed sense of passion and drive, usually resulting in noticeable breakthrough improvements soon after.

4 – Learn / Try Something New: Let’s face it, sticking to a single genre of music – whether it be listening to music or producing said genre – can get tiring fast.

Personally, I’ll admit that I was pretty arrogant and narrow-minded when it came to my taste music throughout my early teens. Unless it included blazing guitars, big drums and “real” musicianship, I wasn’t interested…

After a certain point I realized that I wasn’t discovering as many new bands as I’d like and “running out” of classic rock and metal to listen to. It was at this point that I decided to give electronic music a chance.

Discovering EDM was one of the key moments which helped unlock a whole new world of musical experimentation and creative expression in my writing and playing. Most importantly though, It sparked my initial interest in production and mixing.

IT WORKED FOR ME, IT CAN WORK FOR YOU TOO!

Tip #5: Know When To Scrap it

8-thrash-not-trash

It’s not uncommon to desperately try and make a song or part work when in reality, it’s just not very good…

In this case it’s often a better option to try and come up with something else, rather than spending hours upon frustrating hours trying to beat it into submission. That’s not to say the part is unusable though, as it may still serve a purpose in a separate piece of music somewhere down the line and therefore might be worth keeping.

How can I tell if I’m heading in the wrong direction?

Unfortunately there aren’t really any sure-fire ways of knowing when to let something go and when to persevere, as this ability can only really be obtained through years of experience and trial/error.

My main point is, it’s worth considering these things if you ever feel like something is really getting in the way of your progress.

You never know, something far better might be hiding just around the corner…

FINAL WORDS:

This concludes  Part 2 of “5 Tips & Tricks to Try Out in Your Next Recording Session”. I hope that this article has given you some new ideas to try out during your next project. Be sure to let me know in the comment section below if any of this information has helped you out, or if you have any further questions regarding anything I’ve talked about here.

Read Part 1 Here


Thomas Brett is a producer, mixing engineer and songwriter at Brett Brothers recording studio in the UK. Check out the Brett Brothers studio website for more information and articles on all things mixing www.brettbrothersstudio.com

Want mix tips from Thomas Brett? Read them here!

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